![]() Upon rolling up the curve, upon launch, if the player goes over 1000 mph at a certain level, the player will be flung fast and far enough to break past any borders of the world, thus flinging the player off of the map. This glitch is world-specific, only accessible in worlds with half-curves like Emerald Hill. Chances are that the level might vanish, lag, and eventually crash the game. ![]() On rare cases, where the player has to roll to reach the red Sky Ring in Green Hill, the character will be launched over 100 feet high up in the level. This glitch only works with characters that are level 100 or higher. In extremely rare cases, there is a chance where the player will also get stuck inside the floor upon falling, forcing the player to click the "Reset Character" button in the main menu to debug this. Chances are the character will just stand there without falling. To activate this glitch, the player must run sideways while going through a loop and stand on that side for some time. This glitch was unnoticed and a hidden hole was spotted, covered by sand, and any slow players easily win upon activating the glitch. Lost Valley's race course was infamous for featuring a glitch at the first right-side pole near the beginning that would cause the player to be teleported up further ahead, causing shorter race times than if the player had done the track normally. Sonic & All-Stars Racing Transformed ReviewĢ1 November 2012 Lost Valley race glitch
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